Mashery Developer Blog

Curated lovingly by the Mashery Developer Outreach Team

Developers Gather in Kansas City for Hack Midwest

The 24 hour Hack Midwest hackathon took place last weekend in Kansas City at Johnson County Community College. Developers mainly from Kansas and Missouri gathered at the school’s gym and stationed their workspace on its basketball floor surrounded by a huge track. Three teams using the Mashery API Network each won Hack Midwest’s Best Design, Most Entertaining, and the Mashery prize.

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Hack Midwest organizer Michael Gelphman kicked off the Saturday morning opening ceremonies. I presented the Best Use of the Mashery API Network challenge and announced our prize: up to 3 Sparki Arduino powered robots.

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Sponsor representatives from Rdio, MasterCard, Clarify, and Speedy Cash were also on-site presenting challenges. prizes, and providing support to participating developers.  

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Look! It’s Keith Casey

Shortly after, contestants organized their teams and began hacking.  Early in the event, I met a beginner developer eager to learn app development, and in just an hour with my little guidance, she registered for her Active API key and used I/O Docs to make calls, explored the Mashery API Network to obtain her Beats Music API key and built the HTML5 Beats Music App using Intel XDK. Her app accomplishment was impressive and she quickly began work on her next app using the HarperCollins API.

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I later met a four member team addressing problems in medical emergency field.  They built their “KwikER” app to provide users the fastest access to hospital emergency rooms and used the TomTom API to provide hospital locations.  

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Another team took the challenge of developing an app for the Pebble watch.  Their app “R2DJ” allows users to DJ music with other users and provide additional information about music artists such as concerts using the JamBase API.

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The winner of the Mashery prize was awarded to the three member team that created “Racio.” This music trivia game used the Rovi API to supply game questions.  Team members demonstrated their app by having the audience log into and play the game live.  Individuals raced against each other by successfully answering music related questions. The presentation screen displayed players progress through color bars and the first to reach the finish line won. The app experience was fun and intense.

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Two other teams using the Mashery API Network achieved victory.  “Blast Best Buy” won Hack Midwest’s Most Entertaining app.  This app, created by a single developer gamified the shopping experience by placing users in a first person shooter virtual world, firing at products (data pulled from the Best Buy Categories API) and breaking down their contents to provide more detailed product information. Once a product was completely blasted (aka fully explored), users were awarded points. This app brought many smiles to the audience, received a thunderous applause and was definitely a crowd pleaser.

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The Hack Midwest Best Design prize was awarded to an awesome five member team that created “Coder Coupling.” This dating app for programmers used the Yellow Pages API to provide data for possible date locations such as restaurants. It was amazing to see this app’s design evolve throughout the event which resulted in an eighties retro video game look inspired by Pac-Man.

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I want to thank Michael Gelphman and all participating volunteers at Hack Midwest for helping organize this awesome event.

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See more pictures from Hack Midwest here

Seattle Wearables Hackathon @ WeWork

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Last weekend (July 12th - 13th), Seattle Wearables Hackathon drew around 100 hackers, designers, developers and business people to the WeWork co-working space in the South Lake Union district of Seattle to hack together “The Next Big Thing” in wearable technology. 

Multiple members of the local hardware startup community including representatives and employees from Intel, Madrona Venture Group, Amazon, Microsoft, Expedia, Boeing and ITT were present to provide guidance and coaching to developers on technical and business problems.  Sponsors included Mashery (an Intel company), PayPal + Braintree, Strata Conference, Hadoop World and O’Reilly Media.

Seattle Wearables Hackathon was the result of planning and collaboration between several local Seattle Meetups and groups including Seattle HackathonsInternet of *BeMyAppHack ThingsSeattle Mobile Developers and SEAWear.

Below are a few select images, view the full gallery here.

Here is how it all went down.

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On day 1, the event kicked off with a rousing welcome by event organizers Hakon Verespej and Alex Day.

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Next up, participants heard pitches from Mashery and PayPal API. In the above picture yours truly explains how Mashery APIs like MapMyFitness can be used to create compelling fitness-related projects using wearable technology. 

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Justin Woo from PayPal demonstrated a fascinating integration for charging people for petting his dog (and the benefits of PayPal’s payment services and APIs).

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A number of ideas and concepts were then pitched to the audience ranging from VR, augmented reality, wearable gloves and more. image

Once the pitches were done, teams formed and the next two days were spent collaborating on a variety of technical projects in WeWork’s main open area. 

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Jigsaw Renaissance brought a hardware supply table to lend developers needed components for their projects. Above, Jigsaw representative Budi Mulyo explaining the finer points of capacitors to Joshua McBroom of Seattle Startup Weekend.

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Michael Strand of General UI built a wearable hat hack involving temperature sensors. Below are an assortment of other interesting projects underway.

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Finally, after a long night of hacking and a few last minute tweaks, the teams presented their finished prototypes.

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First up, Team oneFLEX consisting of Noah Shutty, Josh Rohas and Alex Day present their wearable glove and connected mobile phone solution leveraging Mashery’s ESPN and Rotten Tomatoes APIs.

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Mike Strand showing off his magic hat.

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Team PeePee consisting of Troy Anderson, Desiree Salgado and Fernando Hernandez (www.peepeealert.com) demonstrate a solution for triggering alerts when a diaper becomes wet. They ultimately won Pebble watches from PayPal for their use of the PayPal API.

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Ruby and Oliver from Team Flippin’ Awesome demonstrate a glove-controlled 3D printed car.

Finally, judges from PayPal and Mashery convened to discuss prizes to award for best use of Mashery and PayPal APIs. 

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Team Carify including Amyr Haq, Catherine Hubert and Jenny Chuan took home a Basis fitness tracker for their integration of Mashery API Edmunds.

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Team oneFLEX consisting of Noah Shutty, Josh Rojas and Alex Day took home a Basis fitness band for their integrations of the ESPN and Rotten Tomatoes APIs.

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 Overall this was a fantastic event, it was highly rewarding and inspirational to see the enthusiasm and talent available in the Seattle area for wearable tech! Looking forward to many future events.

 If you are interested in taking part in future events, be sure to join some of these Meetup groups: Seattle HackathonsInternet of *,Hack ThingsSeattle Mobile Developers and SEAWear.

For future IoT/wearable hackathon updates, follow @rexstjohn and @masherydev on Twitter and check out our events calendar at http://dev.mashery.com/events.

 

Mashquatch Survival Hack @ ToorCamp

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ToorCamp is a unique hacker camping event which occurs every other year in remote Neah Bay, Washington. As a developer evangelist, ToorCamp interested me because 1,000 or so hackers, makers, engineers and software types make the trip and I wanted to see what it was all about. While I was out there I dressed like a yeti and threw the world’s first “Mashquatch Survival Hack” to challenge these wilderness hackers to show me their best survival projects.

It was a unique experience.

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Some very creative folks show up at ToorCamp including HackerFriendly (pictured above). Last ToorCamp, he built a massive sky-laser which required 3 months to get FAA approval. This year, he focused his energy on Tesla Coils and a highly dangerous “Tesla Cannon.”

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Music is a big part of the event. Many creative music hacks and wearables were on display. In the above image, Jeff Records of OlyMega demonstrates a wearable helmet decorated with flashing lights tied to his DJ rig.

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One of the annual favorite survival hacks comes in the form of “ShadyTel.” ShadyTel is a “real” cellphone and phone network which is constructed on the fly by a group of telephony junkies. By the end of the event, the entire camp is wired for land-line calls and 2G cellphone coverage (including the bathrooms).

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Some of the survival hacks on display included a “Solar Death Ray” like the one above which proved useful for heating frozen chimichangas.

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The above survival hack involved using a radiator, a campfire, the bed of a pick up truck and a hose leading to the ocean to produce a “hot tub.”

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The pickup truck “hot tub.” Unfortunately, the tide was out so these folks had problems filling their tub.

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The Mashquatch enjoying a few minutes in the foam pit between judging survival hacks.

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Franklin Hu demonstrates his solar panel…made from other solar panels (very creative!).

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Ultimately, Franklin won the “Golden Squatch” award for the best overall survival hack for his Solar Death Ray. The Mashquatch is partial to chimichangas in general so it was a slam dunk.

ToorCamp was a real challenge to pull off but I enjoyed myself thoroughly and met numerous influential members of the maker community. 

View the full photo set here.

PayPal BattleHack Chicago

Developers gathered at the 1871 co-working space in Chicago last weekend for PayPal BattleHack.  This two day hackathon encouraged contestants to build apps helping the community.

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Mashery, along with representatives from Braintree, SendGrid, and Twilio were on-site providing developer support and awarding prizes. The Mashery prize for the Best App Using the Mashery API Network: (4) Novation Launchpad Mini USB Midi Controller for producing music.

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  I arrived at 1871 Saturday morning and was met by developers eagerly awaiting the event’s commencement.  Mashery’s Chicago-based UX Designer, Tara Devlin was amongst the attendees who contacted me interested in attending BattleHack, her first hackathon experience.  Jon Harris, Mashery’s Chicago-based sales representative also joined us interested in learning about hackathons.

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PayPal’s Jonathan LeBlanc kicked off the event welcoming participants and explained the BattleHack rules. 

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He then passed the microphone to the energetic emcee and PayPal team member, Justin Woo. Justin introduced the sponsors in a very entertaining fashion, mentioning little known facts about each sponsor’s representative. 

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My BMX stunt rider talents were revealed to the crowd before I took the stage to introduce the Mashery API Network.  The sound of a gong signaled the start of BattleHack.  Hacking continued throughout the night and into the next day.

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The Mashery prize was awarded to “Busy Kid” an app designed to help fund Chicago cleanup, after school programs, and emphasize the importance of community service.   This app used the TomTom API and was created by a four member team who drove all the way from Ohio to compete.

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Team “DWAI” won the overall 1st place award, qualifying them to compete in the BattleHack World Finals for $100,000.00.  Their winning pothole reporter app will compete against other winning BattleHack city apps from San Francisco, Miami, and other cities from around the world.

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  I want to thank the BattleHack team, especially Jonathan LeBlanc for his leadership, emcee Justin Woo for his high energy and humor, and Mindy Trinh and JoAnn Peach for managing the event.

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Thanks to Kristi Dula for providing the 1871 space for BattleHack.

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And lastly, thanks to the participating BattleHack developers for making awesome apps.

New Tech & New Experiences at Google I/O

Last week I had the extraordinary privilege of being invited to attend Google I/O by Google’s Women Techmakers through rockstar Delyn Simons @delynator. Women Techmakers started off the action-packed next few days with a lovely dinner at five locations throughout San Francisco. I was located at Lulu’s, a warm and open venue with an open bar and delectable appetizers.  Several of the young women I met I would continue to see and get to know over the course of I/O.

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Welcome to Google I/O!

Wednesday morning started off early with the keynote and a line that wrapped the building twice! Several overflow rooms left any stragglers, myself included, nothing to worry about. The keynote was an absolute doozy and left the entire audience eager to get their hands on the new tech introduced. The Nest API and Android Smartwatches in particular caught my attention.

The Nest API was introduced as a system for the home that anticipates the needs of the residents. The Nest API sandbox had a great display of the thermostat and smoke detector designed as the flagship of the new technology. The “Nest for Developers” session Thursday afternoon was jam-packed full of interested developers, standing room only!

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The Nest API Startup Station was a lot less crowded than the full session, but no less informative! 

The session fully delved into the variety of uses and applications of the API and included examples of apps built with Mercedes, Jawbone, and more. Nest and LIFX, a WiFi enabled light bulb, presented an app with potential life saving abilities: the LIFX lights would flash between red and white in the event of a fire detected by the Nest smoke detector. While I feel that full and widespread Nest integration is still several years away, the technology looms on the horizon as a great advancement in the home.

Android wear, my personal favorite presentation of I/O, included the new OS for use on Smartwatches, two of which Google gave out as brilliant swag to every I/O attendee. Android wear is simple and sweet and heavily relies on Google’s “Cards” feature for now. The ball for this tech will really get rolling this fall with the release of Android L, but in the meantime being able to dictate texts from your wrist is a nifty and useful feature, though perhaps slightly uncomfortable to use in public.

Check out the Developer Preview for Android Wear!

LG’s G Watch and Samsung’s Gear Live were gifted to attendees while the Moto 360 will be available this fall. The Moto 360’s round face makes for a compelling shape and allows for more screen real estate, but the real battle was between the release LG and Samsung. The Gear Lives’ heart rate detector and higher resolution are appealing features, but the clunky and oversized face made it unwearable on my small wrist; for me the G Watch made for a much better fit.

Besides the sessions and the new tech Google hosted a multitude of playgrounds, workshops, and sandboxes. The “Code Lab” was one such playground; it consisted of a hub of computers that presented straightforward demos and tutorials featuring anything from Google Wallet, Chrome Apps, Polymer, and Dart, to name only a few. Find them here!

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Here are developers and Googlers hard at work at the Code Labs!

Google I/O was an amazing experience for a growing developer and I am extremely grateful for the chance to go. Seeing the next year’s technology up close and personal was inspiring and left me anticipating getting home to tackle the newly released SDKs. I can’t wait to see what comes of the tech released at this year’s Google I/O!

Apple WWDC Recap – the Application Developer Perspective

Guest Post by: Atul Phadnis, Senior Product Manager at Intel/Mashery

This post is the 1st post in a 3-part series dedicated to the Apple World Wide Developers Conference. Be sure to check the Mashery blog in the coming weeks for the rest of the series.

For 5 days in June, I had the pleasure of attending the Apple World Wide Developers Conference held here in San Francisco and I could not be more excited about the announcements of iOS 8 and Mac OS X Yosemite, both coming this fall.

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Approximately 5000 iOS and Mac application developers descended on Moscone West to rub elbows with nearly 1500 Apple representatives to learn more about the new features and downstream customer-facing capabilities that can now be integrated with to create amazing products.

I’d like to focus my recap today on (2) of these features: App Analytics and TestFlight Beta Testing.

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App Analytics

Highlights

  • Built into the App Store and iOS 8
  • No code changes needed by Mobile App Developers
  • Deep visibility into customer lifecycle

The elite mobile app developers know that producing a great app is not the end of the journey to success; time must also be spent formulating a strategy for app distribution.

Now, with App Analytics, app developers can enjoy unprecedented visibility into the customer lifecycle and identify opportunities to satisfy new audiences that may have gone unnoticed. This great feature is built directly into iTunes Connect so existing business and development workflows can remain unchanged.

App developers should think about their downstream users as existing within this customer lifecycle funnel that consists of:

  • App Store View – “arriving on the app store page”
  • App Units – “Purchase/Download the App”
  • Active Devices – “the devices where the app running”
  • Retention – “how many actives devices are still in use after some time”
  • In-App purchase – “how are my users converting their engagement into sales?”

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Naturally this funnel is declining over time. The question one should be asking is, “how can I minimize the loss experienced as users transition from one stage in the funnel to the next?”

Developers can make use of a beautiful set of reports designed to trend these critical metrics (and more!), the sources directing traffic to your app store page, and the apps retention performance. Additionally, you can even make use of powerful filters and the option to compare metrics directly over the specified time period.

If you are serious about mobile app development on iOS, be sure to take some time out of your schedule to dive into App Analytics. You will be happy you did!

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TestFlight Beta Testing

Highlights

  • Email invitation to participate in App beta testing
  • No UDID or provisioning profile exchanges
  • Use AppleID for sign-in
  • Centralized communication via the TestFlight Mobile App

The announcement of TestFlight Beta Testing is the latest way that Apple is supporting the iOS app developer and testing community.

With TestFlight Beta Testing, app developers can now upload “builds” into iTunes Connect and invite anyone to join as a beta tester. Once the email invitation is accepted, the beta tester is asked to download the companion TestFlight mobile application where the app build can be delivered along with instructions on areas of the app to test. All downloads of builds for beta testing automatically expire after 30 days.

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Now app developers can quickly invite business executives, media representatives, and other stakeholders to use beta version of the mobile application with the ease of sending an email. Beta testers only need to use their AppleIDs to log into the beta app and the testing can begin! Feedback can be sent directly within the TestFlight companion mobile app

Developers no longer need to worry about struggling to configure a new staff member for beta testing, which previously required: (1) manually managing and exchanging UDIDs (Unique Device Identifiers), (2) installing provisioning profiles, and (3) requesting physical access to the testing devices.

This radically reduces the required steps for creating a robust testing environment to identify app performance issues and/or bugs BEFORE the app is published. This will help improve the probability of receiving a high app store rating from delighted users! 

Thanks for reading and be sure to check back for the next installment in the series!

Internet of Things Hack N’ Tell Night @ Makerhaus

Last night Intel and Mashery hosted our first “Internet of Things Showcase Night" organized under the “Internet of *” Meetup group and co-promoted with four other local hacker Meetups. The result? A complete blow out. We not only doubled our expected attendance but we exceeded that by another 10-15%. The goal of the event was to introduce the local hacking community to the benefits of Intel® Galileo.
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Several Intel® Galileo boards were raffled to the audience and 6 hacks were demonstrated: Three from Intel engineers from Intel Hillsboro and three from local community members. After the talk, still more hacks were demonstrated during an open mic by hobbyists who brought in their own personal projects. 
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A startup called SkyNet.im (haha) demonstrated a mind-controlled system for Machine-to-Machine communication which allows anyone to graphically build rule systems to trigger automation procedures…in this case…turning a Philips lightbulb green when someone concentrates.
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Adam Benzion, CEO of Entirely, explained the benefits of his new network for hardware startup entrepreneurs (http://www.entire.ly).
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Stewart Christie and Daniel Holmlund from Intel Hillsboro presented several Intel Galileo based hardware hacks including a cell-phone controllable game called Fwooshball.
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A local agency, Digital Kitchen, showed off the results of several hardware hacks they have built including a self-playing piano called Stanley and a successful hackathon they organized at Makerhaus last summer. Watch their amazing video of it here
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Josh Lifton demonstrated his hardware startup crowd-funding platform called Crowdsupply. Will be inviting him to talk at a brown bag sometime as well.
In summation: Seattle loves Intel! This event was a huge success and we look forwards to many more collaborations between Intel and the Seattle maker community. See the full photo set on Flickr.

Comedy Hack Day NYC

Comedy Hack Day was an event held by Cultivated Wit and was a hackathon where the hacks had a comedic focus, as the name implies. The event was held at the The Alley NYC where hackers and comedians came together to share ideas on hilarious hacks to work on throughout the hackathon. The top seven hacks from the event would go on to present in front of a live audience at Littlefield in Brookyln and this became the main driving point of the event.

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The event kicked off with some encouraging words from the staff as well as some jokes and jabs at the audience in order to set the playful mood for the weekend. At the start of the hackathon the grand prizes were never mentioned, which I initially thought was odd given the other hackathons I have attended, but it created a dynamic that I was very fond of; the focus became making a great app and not working directly towards winning a specific prize.

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The Hacking took off Friday night with most of the teams trying to decide which one of their ideas would be the funniest but would also be presentable within the 24-hour timeframe they were given. Some groups immediately hit the ground running tough, and I was impressed to see that most people were working well into the night with no one falling asleep until around 4 am. The whole room seemed to be very invested in the event and wanted to have something to show for it. 

Saturday afternoon marked the first round of demos, where the top seven apps would be chosen. There were 25 teams that chose to demo their apps and the creativity amongst them was very impressive, some notable ones include:

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Dad 2.0 allowed you to consult a virtual dad with options of the type of dad you wanted to seek advice from. The dad would be able to give you advice on your career, social life, money issues, and problems with your mom.

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Xcuseme was a navigation app that was intended to generate a path to your destination with as much interference as possible to ensure that you were late to wherever you were going. With the option to choose how late you wanted to arrive, going as long as up to one and a half days, the app gave you an out to those plans you never intended on going through with.

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Fight or Flight was a Tinder-styled app that let you chose to fight or flee from a person based on their picture. If two people believed they could beat each other up they would be able to chat with each other and trash talk to build up some tension between them. With your address being a mandatory field when signing up for the app, it’s intended end goal seemed very feasible.

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Am I Racist Yet? aims to help its users by helping them determine the time when they will eventually become a racist because they feel that knowing when it is coming is the best way to prevent it.

When all the demos concluded the top apps were selected and were invited to the next wave of demos at Littlefield. During the first demos there were a handful of apps that used Mashery APIs and, luckily, the app that was our favorite for the Mashery prize was selected to come to the second round, so we saved our prize for the next day.

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The event at Littlefield had many developers return and a few new faces that came to see the show. The crowd was engaged from the get go and Cultivated Wit did a great job of starting off the event and setting the mood early like they did at the hackathon. This time the event was set up as a full-blown comedy show. There was even an intermission with an improv skit done by comedians wearing Google Glass.

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They even invited Alexis Ohanian, Sasheer Zamata, Amanda Peyton, and Reggie Watts as guest judges.

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The show was a great deal of fun and all of the teams did an excellent job of getting the crowd to have a good time. Ultimately the app that Mashery selected as their winner also was the overall prize for funniest app.

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Timesify leveraged the Mashery-powered Times Developer Network, andwas an app that allowed you to browse sites like Buzzfeed and TMZ without the worry of being judged by any onlookers, because it would disguise the page as a New York Times article. The page would include a summary of the article it is being disguised as, just in case anyone who sees it asks you about it, but the original text of the page would be the body of the article. Any images that were a part of the original page would be hidden under fake ads and would come back when the ads were clicked. This app was not only hilariously clever, but the crowd loved it for its practical usages.

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On behalf of Mashery I would like to thank Cultivated Wit for throwing such a stellar event, and congratulate the Timesify team on such a great app.

200 High Schoolers Attend LA’s PilotOxy @ Adventures of the Mind Hackathon

200 high schoolers attended the PilotOxy @ Adventures of the Mind Hackathon at Occidental College in LA.

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In this only 8 hour hackathon, 29 apps were built by mostly beginner developers.  This summer camp hackathon invited students from around the world and the universal language for this event was building apps. I, along with other mentors, was ready to provide developer support to these participants.

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The opening ceremony was held at the Choi Family Auditorium in Johnson Hall. PilotOxy @ Adentures of the Mind organizer Mayank Jain welcomed the packed crowd and explained the event’s details.

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I was introduced as the Mashery sponsor and mentor and took to the stage.  It was awesome being faced with so many students eager to learn app development. Impressively, the crowd of students was able to correctly explain to me the definition of an API (Application Programming Interface, for you n00bs). I then announced the Best App Using the Mashery API Network challenge and prize: 76-in-1 Smart Portable New Generation Digital Handheld Consoles for the winning team.

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My “How To Build A Mobile App With The Mashery API Network” was set to begin shortly after in the classroom below. However, the room was not big enough to accommodate the interested attendees, so we all moved back to the auditorium. I asked the many students to bring out their laptops because we were all going to build a complete mobile app with a Mashery powered API. I called on four different volunteers to help me demonstrate the various steps in building an app. Our first volunteer demonstrated the Mashery registration process, and Beats Music API key retrieval process, and made an API call using the Featured Playlist API within the Beats Music Developer Playground. Students followed along and completed the same process on their laptops.  

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Our second volunteer demonstrated Intel XDK. She and the others downloaded, installed, and registered their program.

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The third volunteer showed us how to retrieve the Rotten Tomatoes API key.  

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Lastly, our fourth volunteer took his API Key and activated the Rotten Tomatoes app found in XDK’s Work with a Demo. The excitement and eagerness I first saw in these students now included confidence that they could build an app in the limited time given.

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PilotOxy @ Adventures of the Mind used the hackathon management tool Hacker League and students were required to register and submit their app description. I awarded Mashery shirts to the first several teams who showed me their registered team name and members on Hacker League. 

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The Mashery prize for the Best App Using the Mashery API Network was awarded to “Paro,” an organizer for event planners.  This app was created by a four member team and used the TomTom API to qualify for and win the Mashery prize. In addition, they used Intel XDK to build this winning app.

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Special thanks goes to Mayank Jain for organizing the event.  Mayank is an Adventures of the Mind alumni and returned to his alma mater to provide this valuable hackathon experience to high schoolers. Great job, Mayank!

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Thanks to the volunteers including fellow mentors Chiu-Ki Chan and Jeffrey Wang . Lastly, thank you students for a wonderful summer camp hackathon experience.

Seattle Hardware Startups @ Nytec

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I attended Seattle Hardware Startup’s Meetup at Nytec’s Kirkland Product Innovation Center. An impressive group was in attendance including software developers, inventors and electrical engineers working on a wide variety of projects ranging from medical devices to a support network for hardware entrepreneurs (http://www.entire.ly).

The organizer, Gregg Sullivan, was gracious enough to grant me a couple of minutes to introduce Intel and Mashery to the group and discuss why APIs are essential to building many great hardware projects and how APIs such as ESPN and MapMyFitness allow developers to create compelling wearable applications. 

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The speakers was Adam Benzion, a successful hardware entrepreneur, who presented  his new ebook on the topic of “how to be successful as an entrepreneur running a hardware startup.” Adam also presented his new hardware startup entrepreneur network, Entirely.

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The event took place at Nytec's brand new Product Innovation Center, a 20,000 square ft installation located in Kirkland, WA. 

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See the whole image set here.